Issues we are Aware of and Will Hopefully Fix in a Future Version of the Game
MAJOR ISSUES:
- Opening of the game needs to be revised, the walk is too long, not enough interesting content. (IN PROGRESS)
- Survival Gameplay needs further emphasis. (IN PROGRESS)
- Building and Repairing excited players, and they would like to see more. (IN PROGRESS)
- Player can outrun triggers with no fallback checks. Will require redesign of the Narrative Node system.
- Objective System needs a Rebuild. Current Version is not tenable.
- Outdoor and Indoor Segments need to be better integrated with one another. Goal would be to remove the need for Loading Screens entirely without sacrificing performance.
- Building Kit has numerous issues with Dimensions and proportions. Texture is highly repetitive. Needs additional variation.
- No Save/Load or Checkpointing is a nightmare for replaying (IN PROGRESS)
- No Settings Menu (Graphics, Controls, Sound)
- No Localization System
- No Gamepad Support (IN PROGRESS)
MINOR ISSUES:
- Player sometimes Teleports during Beats. (This is not being properly gated by the editor and needs to be resolved)
- Demented Double Laughter during Power Plant Sequence. (WTF!?)
- Cold Gauge Needle Jitters slightly as it rotates. (Probably needs a Content fix)
- Subtitles don't trigger during Cinematics (Need to convert them to use the node system)
- Subtitles are very tiny. (It's using the wrong subtitle widget in builds) (IN PROGRESS)
UNDER CONSIDERATION:
- Crafting / Consumables System (IN PROGRESS)
- More Robust Building and Repair System (IN PROGRESS)
- More Robust Survival Mechanics (Wetness, Sweating, Exhaustion) (IN PROGRESS)
- Additional Side Quests
- Additional Endings
- Better NPCs (With Lip-sync)