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SNOWBLIND

A Fully Voiced Narrative Adventure in Antarctica. · By Occult Softworks, Firesong

Known Issues Sticky Locked

A topic by Occult Softworks created Dec 20, 2021 Views: 88
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Developer (1 edit)

Issues we are Aware of and Will Hopefully Fix in a Future Version of the Game

MAJOR ISSUES:

  • Opening of the game needs to be revised, the walk is too long, not enough interesting content. (IN PROGRESS)
  • Survival Gameplay needs further emphasis. (IN PROGRESS)
  • Building and Repairing excited players, and they would like to see more. (IN PROGRESS)
  • Player can outrun triggers with no fallback checks. Will require redesign of the Narrative Node system.
  • Objective System needs a Rebuild. Current Version is not tenable.
  • Outdoor and Indoor Segments need to be better integrated with one another. Goal would be to remove the need for Loading Screens entirely without sacrificing performance.
  • Building Kit has numerous issues with Dimensions and proportions. Texture is highly repetitive. Needs additional variation.
  • No Save/Load or Checkpointing is a nightmare for replaying (IN PROGRESS)
  • No Settings Menu (Graphics, Controls, Sound) 
  • No Localization System
  • No Gamepad Support (IN PROGRESS)


MINOR ISSUES:

  • Player sometimes Teleports during Beats. (This is not being properly gated by the editor and needs to be resolved)
  • Demented Double Laughter during Power Plant Sequence. (WTF!?)
  • Cold Gauge Needle Jitters slightly as it rotates. (Probably needs a Content fix)
  • Subtitles don't trigger during Cinematics (Need to convert them to use the node system) 
  • Subtitles are very tiny. (It's using the wrong subtitle widget in builds) (IN PROGRESS)

UNDER CONSIDERATION:

  • Crafting / Consumables System (IN PROGRESS)
  • More Robust Building and Repair System (IN PROGRESS)
  • More Robust Survival Mechanics (Wetness, Sweating, Exhaustion) (IN PROGRESS)
  • Additional Side Quests
  • Additional Endings
  • Better NPCs (With Lip-sync)