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Version 0.6.3 Sticky

A topic by SuperTux created Dec 23, 2021 Views: 301
Viewing posts 1 to 1
Developer

The SuperTux team is excited to announce the release of SuperTux 0.6.3 after approximately 1.5 years of development. This release introduces many new features; perhaps the most new features in a long time!

Some of the most significant changes include:

  • WASM compilation! SuperTux nightlies can now be played directly in the browser (thanks to Semphris)
  • Added swimming (thanks to Daniel and Zwatotem)
  • Added walljumping (thanks to Daniel)
  • Autotiles (thanks to Semphris)
  • Updated animations (thanks to Alzter, Daniel and RustyBox)
  • Refreshed many contrib worldmaps (thanks to Servalot)
  • Many updates to paths, with easing, bezier curves, path sharing between objects, and more (thanks to Semphris)
  • Remade the crystal tileset (thanks to Alzter and RustyBox)
  • Many new snow tiles (thanks to Daniel)
  • Many new objects, like the sideways bumper and falling blocks (thanks to Daniel)
  • Custom particles (thanks to Semphris)
  • A new rublight object (thanks to HybridDog)
  • Official binaries for FreeBSD, Linux 32-bit and Ubuntu Touch (thanks to Semphris)
  • Added in-game progress statistics (thanks to Semphris)
  • New color picker based on OKLab (thanks to HybridDog)
  • Add-on creator, to easily create add-on packages with your world (thanks to Semphris)
  • Rework of the Revenge in Redmond worldmap (thanks to RustyBox)
  • Added timeshift ambience in the worldmap (thanks to Semphris)
  • Skippable cutscenes (thanks to Semphris)
  • Editor auto-saves at regular intervals (thanks to Semphris)
  • Optional integration with Discord (thanks to Semphris)
  • Updated translations, of course (thanks to translators)

And these are just the most significant changes; there are plenty of other small features and bugfixes for you all to explore :)

Thank you, Merry Christmas, and happy SuperTuxing!!