Hello, Im looking for a team for a roguelike Metroidvania in the Godot engine called "Time is Rogue." What makes this game unusual is that we will be throwing away conventional mechanics like health, stamina, mana. The game revolved around time. This is a revenue-share project, and it is in very early concept. I am currently seeking another writer, programmer(Godot Engine) and Pixel artist/animator. You can reach me on Discord or reply below. Thanks very much.