Attacks
Melee Attack: 2x the power of the player but there is a 30% base chance that the enemy will counterattack.
Ranged Attack: needs 3 charges and does 1-5 damage with a 20% base chance that the enemy will dodge the attack and no counterattack.
Block: recharges all the utility abilities and blocks the attack there is a 10% base chance that the block will fail.
Ultimate Attack: does 5x the power of the player with no drawback.
General Mechanics
Chance: Everywhere "chance" is mentioned the calculation takes in player luck and enemy luck
e.g If enemy counterattack counterAttackChance * (enemyLuck/playerLuck) and vise versa for the player
Level Up : every 1 level : +1 Health
every 3 levels : +1 Speed
every 5 levels : + 1 armour & + 1 power
every 6 levels : + 1 luck
The leveling up mechanic was made to incentivize players to use and trade game items but currently, there are no items in the game. Sorry : (
Rewards : Currently only experience is available after clearing the dungeon. (hint : you can press it more than once ; ) )