Why would you make a game immersive in the first person perspective, but then force the player to not like literature? If it had been left out of the first person I would have been fine with the character being not interested in it, but the moment it became first person it should have been made choice optional whether to like it or not.
As a matter of fact, my personality growing up as a kid more leaned itself toward Yuri's - in that I loved reading and even attempted to become a writer myself. I read through thousands of fiction stories as a kid, along with some biographies, tons of documentaries on the world and various subjects, etc. Thus it completely broke my immersion to be told that I did not like literature and considered it boring...
I am sorry. I tried really hard to overcome the discomfort of the complete opposite "me" personality. But I could only last so long before it popped up again... and again... and again... that the "me" did not like anything about reading other than Manga and that writing was boring and a struggle... which is the exact opposite of who I am as a person.
This looks like it would be a really good game, but I just can not get around this disjointed feeling. I could have easily handled this game's main character not liking literature, but only when it was a normal "Hello, my name is (insert generic VN char name here), and this is my story." It is an entirely different thing if the character is intended to represent me but acts and thinks complete opposite as I do. Hell, the reason I even became interested in this VN in the first place was the word "Literature".
Ah well. Good luck with your game.