Hi all.
Ive been developing my game named Andika. I started this on December 2021.On paper, i already has a solid planned for the game but it is still too early to finalized the idea. Inspire by classic 8bit/16bit action genre like Shinobi, Blue Shadow and Ninja Gaiden(OFC).
GAME MECHANICS
Classic action platformer side scroller with Attack,Jump,Dash(Evade),Projectile with Water Elemental Powers.
ENEMIES AND HAZARDS/TRAPS
Slowly introduce new enemies stage by stage, include classic charging enemy,range enemy, flying creatures,gigantic bosses as well as bosses with a better combat mechanics. Hazards/Traps will be introduce slowly in the game too like Spike
CURRENT STATE:
For me, i just flagged this as just started. It started In december, really want to go into 2D Pixel Sprite 16-bit style. After a little bit of test,i think ill go with 3D(2.5D). But do anyone think that this kind of game should be in 2D Pixel Sprite instead?
Here some image of the game and leave some feedback. Cheers and TQ