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Steamworks.gml example

Sample project for Steam-based networking for GameMaker. · By YellowAfterlife

Did anyone got it working on 2022.2.1.618

A topic by rafaholmes created Mar 16, 2022 Views: 537 Replies: 4
Viewing posts 1 to 4

I'm posting this with the hopes that someone else experienced the same issue since the update and I know that YAL is probably not able to respond because of his situation. I hope that he is well and that peace comes asap.

Since the last update I'm unable to use steamworks_gml extension, probably because of the way they changed how steamworks is implemented right now.

LoadLibraryW steam_networking.gml failed with error code 126

LoadLibraryW steam_networking.gml failed with error code 126

LoadLibraryW steam_matchmaking.gml failed with error code 126

LoadLibraryW steam_matchmaking.gml failed with error code 126

LoadLibraryW steam_matchmaking.gml failed with error code 126

LoadLibraryW steam_id.gml failed with error code 126

LoadLibraryW steam_id.gml failed with error code 126

LoadLibraryW steam_id.gml failed with error code 126

LoadLibraryW steam_core.gml failed with error code 126

LoadLibraryW steam_core.gml failed with error code 126

LoadLibraryW steam_core.gml failed with error code 126

Initializing steamworks.gml with app_id 922000...

Steamworks.gml binary is not loaded.

But did anyone get it working on the new version of gms2 (v.2022.2.1.618)?

Same problem 

Steam now requires "Steamworks SDK (1.53a)":
https://partner.steamgames.com/downloads/steamworks_sdk.zip

and GMS2 now needs an extension for steam functions:
https://marketplace.yoyogames.com/assets/10709/steamworks-ext

Yeah, but Steam Items feature from this extension don't work now.

would be good to have this working again even if it was a paid version :(