Made for Uppsala University's Game Design course, through it we explore ways that communicate the feeling of building a strong emotional connection, without the use of text or narrated storytelling.
Dog Days is a very personal project of mine and also the first ever game I made art for. It's also super short and very sweet! Can't wait to hear your feedback!
Check it out here!
Btw, as this 8 week project ends, we embark on a new journey, creating a physical arcade game for GGC. It will find it's way here too, so stick around maybe?
Also, feel free to send me your feedback! I'd love to learn how to improve!