In the full game, there will be differences from the demo, including:
1. More efficiently programmed battles and code overall
2. Includes a Game Over feature with saves
3. Symbol graphics (example below of what that means)
**** * ^*__^ |*| * * * 0 0| | | __._| |* * E 3* || * *| *,,, ,,,* ___ ___ __ __ ___ ___ ___ ___ ___ / _\ / \ || || / \ | | \ | | \ | __| | | \ \ | | | || || \ | / | | / | | / | _ | | _\ \ | | \ |\_/| / | \ | |\\ | |\\ | _| | |_ \___/ \__\_\ \___/ \___/ |_| \\ |_| \\ |___| |___| *finished product may vary
4. An achievement counter when you get an achievement
5. Better pacing (Basically, I felt like the game had too many saves for how short it was, so there will be less saves)
6. Other things that aren't planned out yet (This post may be amended if I ever make a change)
I will take suggestions (if there are any, but most likely not) for changes.