Started on Sunday 2018-03-04 23:59 GMT+0800.
A roguelike/TBS about getting a band of people across a post-apocalyptic wasteland to reach the haven of Wastrl. Mostly an experiment in using traditional wargame mechanics in more general TBS wargame-like setting.
I actually started on this concept last year too, using OCaml. But between lack of time and getting distracted by working on a general OCaml terminal output framework, I didn't get very far, so this year I am restarting in Python 3.