Daniel Allen has been hard at work playing with environments we can build procedurally!
Design is moving toward a stealthy, horror blend rather than a fast paced shooter. I very much intend to have conflict resolution tools beyond shooting stuff.
![](https://img.itch.zone/aW1nLzExMDI1OTMuanBn/original/mvd9Uu.jpg)
A first person RPG in the Steam Marines universe! · By