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BloodbornePSX

Relive the first few hours of the PS4 classic, rebuilt with PS1 aesthetics! · By LWMedia

Fullscreen resolution is 720p stretched

A topic by dvamg created May 01, 2022 Views: 413 Replies: 2
Viewing posts 1 to 2

Seems something is wrong with graphics settings, setting a resolution in main menu doesn't mean it will be the same when you load a save. FPS setting doesn't translate from the main menu into a loaded game and vice versa (60fps max).

Bigger problem is that any resolution when you activated Fullscreen is actually just 720p stretched, no matter if you even put 1080p or 4K in windowed mode.

It's probably because you need to save your game with the settings you've applied, what I usually do is switch the game into windowed mode then go back to fullscreen to fix FPS issues.

Yes, but I changed windowed mode to 1080p or 4k, click Toggle FS, and you can see in font and aliasing it's wrong. I take a screenshot with MSI Afterburner, it's 720p. So, something is weird. Sometimes you can go to 4K windowed, it's all nice, except the screen is offcentre and the bottom is cut off. I managed to get 1080p by setting it in game, not main menu, quit the game, open the game and it was real 1080p, but if I checked settings again, it said 720p. Basically main menu seems decoupled with character settings, and both seem to have issues when drawing resolution equal or bigger than the screen. 120 FPS in game will revert to 60 FPS when you quit to main menu,

Sorry, but something is really weird. I also disabled DPI scaling, I think that also had something to do with it, is the game DPI aware?