So, I really like the art style and the ideas going on here. The lowpoly art works really well and looks pretty damn adorable and, for as far as I made it, some of the environments were really beautiful. However, the game feels a little unfocused. I understand you are/were a small team and likely couldn't devote all of your time to this, but with as good of a platforming mechanic as you have going on here I found it strange more of the gameplay wasn't focused on it. The combat feels rather tacked on and I think the game could work a lot better with more environmental hazard gauntlets and traps rather than enemies. The sound design seemed a little strange as well with so much of it being super cute but with occasional subwoofer-breaking growl. It'd be interesting to see this with some more refinement!