The demo is out on Steam now too:
https://store.steampowered.com/app/1960920/Zetria/
Some expectation setting for the full version: Originally, I had wanted to do a full metroidvania, but for a first project that would have been a bit too ambitious. So, Zetria is smaller game, 9 fairly linear levels and simple rewards.
The idea was to learn, get something out, and then get to work on something bigger. So while it's limited in scope, I still tried to polish the art and gameplay to the extent I can, and Im pretty happy with how it turned out. I tried to build the type of game I would like to play, and I hope everyone who tries it also enjoys the game!
It will be 4.99 USD for the full version on steam, (9 levels of comparable length to the demo one, some a little longer perhaps)
Still working with itch.io to resolve some issue, but hope to release on itch as well, either on the same date or as soon as the issue is resolved.
No crowdfunding options yet for this title, but a subscribestar is set up and Im currently thinking how to develop it / what content to deliver. Might just be pixel art animation or a new game.
-karne