After a long hiatus from game dev, I decided to spend a few days polishing up this little game I made a few years ago. It's an endless, high score-based arcade shooter centered around collecting powerups and combining them in unique ways to wipe out hundreds of enemy drones. I decided to call it Shoot 2022, as much of the gameplay is based on an old GameMaker game called Shoot 2008 that I played a lot back in the day. You can play for free, in-browser, with just a mouse. There's not a lot of content; if you can survive for about 12 minutes, you'll have seen basically everything the game has to offer.
I'm putting together a more full-featured fantasy shoot-em-up roguelite in my free time. Feel free to follow me if you'd like to see it when it's ready :)