Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sand: A Superfluous Game

An open world, base-building, adventure survival game with quirky humor and Llamas!​ · By Voided Pixels Studio

How Did You Make This?

A topic by 344briarwntling@gmail.com created Jun 06, 2022 Views: 296 Replies: 1
Viewing posts 1 to 2
(+1)

Hi, I'm hoping to make my own video games at some point, and I was hoping I could ask you a few questions about how you're making your game.

What language or additional programs are you using to write your code, create graphics, etc?

How do you make an application file that I can download and run instantly? I recently learned python, and for anyone to try my games, they have to go through this whole process of installing python and python libraries onto their computer before they can play. The one thing making me hesitate to start making another project is that I don't know how to get around that issue of needing to install something else before being able to play.

I love your game so far and it would be greatly appreciated if you could give me some advice on this.

Developer(+2)

For this game I use Game Maker Studio 1.4. I've made games in other game engines (Unity for example) and even some in Java. I like Game Maker others don't. I'd give a few engines a try. If you like Python try Godot. All the game engines I know build to an executable and does it for you. Graphics I use pixel graphics so the built in Game Maker editor is fine. Sounds I record myself, find free open source ones, or pay for them (music only).

My advice is start small. Do little projects to build your confidence in the editor. Make lots of them. Watch a few youtube videos but then branch out and try to make something yourself. Make mistakes. Fail early and often. You won't make your dream game from the start. Also start playing games differently. Start looking at games and finding what makes them good. Study that and make it part of your games.