A simple maxscript used to constrain a biped rig to the 3ds max biped for easy animation. · By mattrified
Will compatible also with actual CC4 and also CC4_Full_Rig.txt
Kind regards
Martin Reznicek
Unless CC4 adds a lot of new bones to the rig, which I doubt, it should since this script works with any humanoid rig. I will do a test sometime this or next week to confirm though.