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How many management days will be in the final version?

A topic by enewark created Jun 11, 2022 Views: 246 Replies: 1
Viewing posts 1 to 2
(+1)

I was replaying Khenbish's route and something started kicking around my head.

The whole point of the Hinterlands as a contrast is that you don't have enough time to do everything. You can't fulfill everything, and In the hotel, people have the time and resources they need to build themselves up.  I know going through Kota and Khenbish's routes can affect other "neutral" scenes, so there's still replayability to see the different facets. 

But...

At the moment, there aren't enough management days to see everyone's routes, and as the Minotaur Hotel developers create more content, there's going to be less (percent-wise) that you can see in a single play-through. Does that mean in later/final builds we'll be able to see everyone's route in one play-through, or will there be some characters who will just have their routes happen "offscreen"?

Developer(+1)

It's not set in stone but we estimate the final game should have around 50 management sessions in total. It will be enough to explore quite a bit of content, but by design not enough to go through all the possible storylines.

Do keep in mind that things right now can feel more restrictive than they will in the final game, because we really didn't give a lot of time so far... Plus we are trying to pack in as much content as possible now so it doesn't feel empty later when we get to the next part of the main story.