Hi! I am currently working on the development of a horizontal shmup with Unity3D. The game has caravan influences and scoring mechanics based on quick-killing enemy waves. I took inspiration from several of my favorite shmups, and most notably Radirgy.
I recently set up the itch.io page and released a demo which contains two stages. You can get it here :
https://mknight.itch.io/remote-weapon-gunfencer
Here's a gameplay video of the first stage to give you an idea of how it plays :
Feedback and criticism are welcome!