Greetings. I have my first publicly playable demo for Star Gods. It is a vertical shoot'em up with a core mechanic built around "near miss". The player grazes enemies and enemy projectiles wile avoiding a direct hit to the cockpit. Doing so builds the Kinetic Energy which powers up the player ship. It allows the player to increase their strength on their own terms. I am currently running a kickstarter campaign to get it fully funded and currently it is 41% funded.
Kickstarter link : https://www.kickstarter.com/projects/1780286113/star-gods
itchi.io link: https://ericakins.itch.io/star-gods
My Website https://jopstudios.com