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Already Dead

In space no one can hear you sabotage the generator. · By BlackOpsBen

Fun, but with some issues.

A topic by Shenmansson created Jun 18, 2022 Views: 133 Replies: 2
Viewing posts 1 to 2
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I know this was only a gamejam thing, but I would like to verbalize at least my opinions on the game. I enjoy the squad based combat, and its something I haven't been able to focus on in my videogame browsing, but it is kind of difficult to properly aim in a direction as the view-cones are based on the characters movement. If an extended version of this game was made, or if someone wanted to make something similar, I would suggest making the characters view-direction independent of their movement. 

The camera would also occasionally force the squad-members out of frame, which could be taxing to deal with. Aside from that, and the weapon types not being clearly labeled, this game was flawless.

Developer

Thank you so much for the feedback! I 100% like and agree with your suggestions. In hindsight, the aiming should have been independent of movement, and I would have loved to improve the camera logic so it never let any characters out of sight.

I'm glad you enjoyed my game! Did you manage to beat the level? I suspect it turned out to be harder than I anticipated.

I made it to the slapdash evacuation a couple of times -- I had often already lost a squad member by that point -- the pistol and DMR soldiers just couldn't cover our flanks against that new influx near the end; the risk of leaving a flank open to move up really increased.  Y'know,  it only occurs to me now that I don't know where the escape pod is located anyways!