We have been testing export to HTML5 since the previous version. It's technically possible, but the data isn't compatible with the downloadable game. We want to carefully prepare.
Animation
- Added Hit Effect(optional)
Sound
We have determined that sound feedback is a very important factor. Prioritize sound implementation over content expansion.
- New Sound Effects
- Player Grow
- Pet Grow
- Pet Clicked
- Buy a Pet
- System Error
- Mechanical enemy death
- Smoke Bomb
- Temporary Paralysis
- Toggle skills
- Axe and Blunt hits
- Added environment sounds
UI
- Added Burn, Frostbite, Shock, and Poison chance to Character Screen
- Harmful Effect chance from toggle skills are now correctly shown in Character Screen
Map
- Added room effects for Area 4 maps.
Balance
- Experience penalty due to level difference is reduced by 40%.
Skills
Artificial
- Artificial Organ
- Added +X Energy
- Unusual Eyesight
- Increased % Accuracy by 5%
- Watchful Eye
- Added +X Accuracy
Demolition Engineer
- Galvanic Drone
- Added 30% chance to Shock
Stalker
- Essence of Vitality
- Added % Energy
- Cloak of Darkness
- Removed % Energy
- Added +10% to Cold Resist in Dark
- Added +10% to Poison Resist in Dark
- Smoke Bomb
- Effect remove when entering the next room
Items
Unique Items
- Forest Keeper's Boots
- Increased Poison Resist to +20%/+25%
- Increased Strength to +4/+6
- Increased Intelligence to +4/+6
- Added +18%/+24% Pet Effect
Crafting
- Added -12%/-18% attack interval to Galvanic Drone
- Added 100% Poison Damage converted to Cold Damage to Poisonous Smoke
Bug Fix
- Fixed toggle skills to be properly initialized when switching characters
- Fixed some text in Transport Screen
- Sound effects are no longer triggered when removing toggle skills