Right now theres a problem with bipedal designs and that is that you have to be realy lucky to achieve walking. There should be some kind of a system for the user to set the basic movements the creature should preform for a certain task. For example the user would move the joint to prefered locations and set the basic movements for the creature to learn from. Or there would be a more advanced system for setting each muscle to contract or expand to preform the basic movement. That would bring more to the game. I bet this is realy difficult to make, so dont expect the developer to program these features (not hating, I do know this is very time consuming and difficult to program).