I, like many a doom fan, play on Ultraviolence and so far the difficulty has been steadily rising. The latest level for instance had some pretty well made traps and their was some very clever use of the ghost' s ability to revive enemies. What I want to ask is that, from a mechanical perspective, will the game get more difficult with more "creative" trap designs and monster locations or are you comfortable with the current level of difficulty? Love the game so far, and can't wait to see the next enemy.