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SLOOTER

Shoot your way through the slutty horde. · By BuxomDev, MonsterBox

On the topic of difficulty

A topic by straightshota created Jul 22, 2022 Views: 532 Replies: 2
Viewing posts 1 to 2

I, like many a doom fan, play on Ultraviolence and so far the difficulty has been steadily rising. The latest level for instance had some pretty well made traps and their was some very clever use of the ghost' s ability to revive enemies. What I want to ask is that, from a mechanical perspective, will the game get more difficult with more "creative" trap designs and monster locations or are you comfortable with the current level of difficulty? Love the game so far, and can't wait to see the next enemy.

Developer

Hello! Yes, the game will absolutely get more difficult as time goes on, especially as we add more enemies to the bestiary. All of the level designers who have contributed so far are known for making difficult Doom levels. Would you like them to hold back a little less on Ultraviolence?

I'm very glad you've been enjoying it! The next enemy is a hitscanner and Pl0tDevice loves Plutonia maps. I think you can see where I'm going with this.

(+1)

Hitscanners? Plutonia? Looks like I'm going to be getting screwed too. Glad to hear the game is getting harder.