Hi folks!
I created a one-page TTRPG based on multi-leveling marketing schemes. One GM takes on the role of The Company (and narrator, as is custom) against 1-4 player Recruits, each with their own curated hand of standard playing cards. A simple 'highest card wins' mechanic drives the developing story as players improve their hands or try to rectify 'failures'. It's a narrative-driven one-shot game influenced by the works of Grant Howitt.
Free to download, though donations are appreciated.
Check it out here: Hey Hun!
Thanks!
Below, a screenshot of the plot beat pyramid.