Hello Guys,
I have been working on a fantasy music pack designed for fantasy games. I have already made some tracks, and I would like to ask the community for some feedback, and instructions on what kind of pieces of music should I include into this pack. My idea is the following:
- fight music (two or three)
- loopable and layered
- boss fight music (these are more powerful than basic fight music)
- loopable and layered
- some kind of melodical slow/ambient tracks in relatively positive mood
- slow/ambient in dark mood (played, when the player in creepy area)
- restricted/dangerous area music, these tracks are faster, than ambient, and slower than fight music
- before the fight
- win and die tracks
I planned, that every track will have a loopable version, and a version with an "ending".
( I don't know how can I say this "ending" thing well in English, sorry!)
Do you have any suggestions? What do you think about the finished tracks? Do you have any problems with the music packs (especially the fantasy music packs) on the market and if you have, what are these?
These are the finished tracks below. I imagined, that the slow tracks' loopable versions are being played when the player just walking on the map, the fight track is pretty obvious. Thank you for any constructive critique and suggestion!
The finished tracks: