Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

In search for gameplay tests

A topic by xXx_Bobby Cage_xXx created Aug 28, 2022 Views: 152
Viewing posts 1 to 1

Hello to everybody. Here's my game for VectorBoy fantasy console. It's very early stage of game (currently just 1 level done and no sound effects), and if somebody want to play it I have questions: is game have any gameplay appeal and value? Is it good to play?

Also, it would be nice if you say something about level length (short/fine), game speed (slow/fast), movement mechanic (frustrating in good way/dumb), and bugs you found. Controls are: arrows to move, z/x/c are responsible for left/middle/right buttons of fantasy console. Usually game tell you which button to press, but here some controls you may not know: pressing left button(z) during gameplay will reset the level, holding it during intro will make intro go fast, holding middle button(x) during gameplay will allow to pass through walls and objects (test thing), right button during gameplay(c) will set game on/off pause.

You will need VectorBoy itself to run the game. Here is Vectorboy:

https://davidjalbert.itch.io/vectorboy

And here is my game:

https://xxx-bobby-cage-xxx.itch.io/wiwingaze