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Accretion Modpack

A polished overhaul expansion for Risk of Rain 2. · By Polly Edaline

does the modlist REQUIRE the "accretion" mod itself in order for all the tweaks to be in effect proper? or will the modlist still work as intended without the modlist-named mod?

A topic by iamasnail created Sep 06, 2022 Views: 292 Replies: 1
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just curious so i know to what extent the modlist is customizable while still keeping the intended experience of the list intact. theres a few mods like green alien head, railgunner nerfed, loader tweaks, etc etc that id would rather not be in the modlist but trying to remove them would mean the "accretion" mod would also be removed, but idk to what extent that accretion mod affects the rest of the modlist. is it safe to just delete the accretion mod or will it fuck up the rest of the modlist?

You can indeed disabled the Accretion “mod” if you would like to further customize the pack. It has to be done this way due to Thunderstore limitations, sorry. Alternatively, if that doesn’t work, the most important thing is the configuration files included in the .zip, so you can just copy that folder into a fresh install with all the proper mods.

Incidentally, thank you for the feedback on those mods. I am experimenting with the Railgunner nerfs and Loader tweaks but haven’t had a lot of time to actually playtest them.