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Axu

An open-world graphical roguelike. Still in development. · By Cynapse

game too slow + possible memory problem at character page(when opening by button C) (v.0.64)

A topic by Failnaught created Jun 03, 2018 Views: 281 Replies: 1
Viewing posts 1 to 2
(2 edits)

So, I played the 0.64 version and advanced in the game, but it reached a point that the game is too slow, it takes about 1, to 2, seconds to move a single step, everything else is fine though, I can smoothly hover over the items, or see the rain in the background, but I can't properly walk. I have no idea what could be the problem, only that the other problem below could have something with it.

Besides that, the game crashes and close itself when I press C to open the characters page. I tried doing that while monitoring the RAM memory, and it seems that when I press C, the memory starts rising (it was 34% before) until it reaches 95% and the game closes itself.

  I suspect it's related to the fact that for some reason, the mutations that I got at the start (i started as "The experiment"), were infinitely "copy/pasted" at the traits list, I'm not sure at which point it happened, but it hadn't happened at the start of the game, and at some point I got a huge list of fake extra limbs that couldn't be true. Also if that matters, I had drunk the mutagen(or whatever it's its name) potion and my radiation was on extreme for a while.


I also thought that maybe it could be useful to show the output_log.txt and the error.log of the last crash
here are the links for output and error respectively : 
https://pastebin.com/RvzN540u
https://pastebin.com/UpKyhTYV

There is also another minor bug that i found, but i don't want to make another thread for it so I will write it here

I found an Living rusty something(i forgot the last name), which is a weapon that increases the level and increases it's damage as the level increases.

When that weapon reaches lv 2, it needs more than a 100% to level to lv3, I'm not sure the exact value, but I have seen it surpass 110% of exp

Also, when you save and exit, and then load the game again,  the bonus of the weapon lv disappear, it return to it's standard value (2d2, it was 2d4 + 2 at lv 3 iirc)


Thank you as always, this game is really improving

Thanks for the reports! I'll look into the memory issue. I think you're right that it could be related to mutations, but I'll have to do some testing. The slow movement issue is most likely due to an error occurring over and over while acting. 

Hm, I thought I caught the living weapon level up issue before release, but I suppose not! I'll work on a hotfix for these, as well as the other post you made.