So, I played the 0.64 version and advanced in the game, but it reached a point that the game is too slow, it takes about 1, to 2, seconds to move a single step, everything else is fine though, I can smoothly hover over the items, or see the rain in the background, but I can't properly walk. I have no idea what could be the problem, only that the other problem below could have something with it.
Besides that, the game crashes and close itself when I press C to open the characters page. I tried doing that while monitoring the RAM memory, and it seems that when I press C, the memory starts rising (it was 34% before) until it reaches 95% and the game closes itself.
I suspect it's related to the fact that for some reason, the mutations that I got at the start (i started as "The experiment"), were infinitely "copy/pasted" at the traits list, I'm not sure at which point it happened, but it hadn't happened at the start of the game, and at some point I got a huge list of fake extra limbs that couldn't be true. Also if that matters, I had drunk the mutagen(or whatever it's its name) potion and my radiation was on extreme for a while.
I also thought that maybe it could be useful to show the output_log.txt and the error.log of the last crash
here are the links for output and error respectively :
https://pastebin.com/RvzN540u
https://pastebin.com/UpKyhTYV
There is also another minor bug that i found, but i don't want to make another thread for it so I will write it here
I found an Living rusty something(i forgot the last name), which is a weapon that increases the level and increases it's damage as the level increases.
When that weapon reaches lv 2, it needs more than a 100% to level to lv3, I'm not sure the exact value, but I have seen it surpass 110% of exp
Also, when you save and exit, and then load the game again, the bonus of the weapon lv disappear, it return to it's standard value (2d2, it was 2d4 + 2 at lv 3 iirc)
Thank you as always, this game is really improving