I finally released my first game!
It's not the kind of project I originally planned to make, but I had a lot of encouragement from friends and I'm somewhat proud of how it turned out.
This is a short horror visual novel with a dark lo-fi aesthetic and original soundtrack, made in three weeks, about the last British civilian at the end of a three-pronged apocalypse, coming to terms with their impending doom via the five stages of grief.
My intention was to create a bleak, depressing story and practice ARG elements.
Currently it's only available on Windows; I may release Mac & Linux builds if I can figure out the right export settings.
Link: https://abyzoudev.itch.io/sunday-never-comes
This game contains dark, adult subjects and is not for anyone under 18.