Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Strive for Power

Fantasy Slave Management/RPG Erotic Game · By Strive4Power

inquiry to the community about KMK's mod

A topic by YueKMK created Oct 10, 2022 Views: 4,458 Replies: 12
Viewing posts 1 to 6
(+1)

the question is in what form do you prefer the mod through a special launcher in which we will give you the opportunity to play a clean port on Godot 3.5 and our version or release everything in rar packages as a mod on forum. 

Currently, the entire game with the mod from us weighs 4.8 GB due to the fact that it comes with all textures.

The ported version, or as we called it internally, Strive for power 1.1 weighs little more, i.e. 484 MB.

Through the launcher, we can guarantee a minimum of 4MB per second, and by all possibilities on itch.io or external servers (Mega, GDrive) there is a dependency on the load, i.e. between 500KB Upwards.

I will answer right away if we do not put it as a mod that can be uploaded to the clean version 1.1, there is one reason because the mechanic part is permanently added to the engine to minimize the load .

Hence the question itself, that is the name of the poll for players. If you prefer, you can do a debate here in 3-4 days, I will check the entire thread and it will be a solution to our internal dispute.

(+2)

I wouldn't mind a separate pre-packaged version, that way it won't mess with the normal build.

I'd go with the option with less room for the user to mess up the process. Be it the launcher or a pre-packaged version, I don't mind having two or more versions of the game on my computer (which I actually do), so the option with more stability works fine for me (and probably for everyone who once counted on the pre-moded version of the game). 

so, however, more a launcher if you want to have the process without player interference because we will be able to constantly add things that the player will want in his game because all modules can be enabled or disabled depending on what the player wants, there are really only 2 modules that do not have this option because it would affect the stability and consumption of resources too much and I will mention immediately that all computers with 4GB of RAM.

Just to mention that the Linux and MAC OS versions are just finished and I'm already taught what I was doing wrong when porting so that MAC OS and Linux updates will be in the same On windows, there are still bugs on both platforms, but we are slowly eliminating them.

And one more version named by us 1.1 is clean of all additions and is adapted to mods from 1.0d

Both would be fine for me, however, please provide something clean if possible.
Anyways, do you have discord or something that would make easier response to your group if possible?

so the intention is to start with Discord after the mod is released and There will be two versions, one completely clean in which there will only be a system for the new portrait system and a system for tags (and a small package with portraits) in addition, mods from 1.0d and Old portrait system and a version with our mod with all modules and a lot of modular portraits as if someone would like the package itself and an explanation of how to change tags will be available on our own website Of course, there will also be a version for the normal version (we call 1.1), which will have a large number of unique portraits made especially for the clean version

Cool Yue, I can't wait to see your release of the Mod. Besides, I would like to be a beta tester in this mod, please inform if that was possible?

Currently, we do not lack beta testers, especially since this is probably the last month of work on it

(1 edit)

Do you have a link to your discord, or have you not set that up yet? Also a link to your websight would be awesome to.

Ok so if that was the last month your going to work on it, and a month is generally 30 days long. It has been 53 days since that post, and we have heard nothing from you. Even given testing time from beta testers. The mod should be complete by now given your last statement. Can we get an ETA, or let us all know it was a hoax.

I don't even know if Yue is trying to do so.  It is a great disappointment.

(+3)(-1)

Looks like this was al an elaborate hoax. Should have known from the start when there was no kind of proof shown as to progress. Things like previews, screen shots, and the like. Good thing no one paid money to back him in this scam. or at least I hope no one did. Well it has been a not so fun disappointing ride to end up with nothing in the end. I bet this is what happened with his first game which is why he did not say what the name was. He pumped up a bunch of people, took their money, and then bailed when the questions got to much. Well I am thankful this scam did not cost me anything. Sad though. I was so looking forward to the revamping of a great game. So wanted to see it expanded upon. Ah well hope in one hand, and shit in the other. See which fills up first.