Give me feedback on the demo version! Found any bugs? Any aspects of gameplay that you think are cool & would like to see more of in the future? Any issues with the controls, level layout, or how movement feels? Let me know~!
Note that the game is designed to be difficult; notes on the difficulty should be restricted to how readable the difficulty is (I.E, is figuring out how to get past a challenge too difficult? Is it unclear where you're supposed to go at any point?)
Thanks for playing~!