Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MasterPlan

Visual planning ideaboard, by indie devs, for indie devs and creatives · By SolarLune

Timer behaviour for Numbered cards

A topic by MukDuck created Oct 20, 2022 Views: 148
Viewing posts 1 to 1
(1 edit)

Hi Solar, I've been messing around with the free version of MasterPlan and just bought the full version today. There are a lot of good features and I'm looking forward to moving over a lot of project notes from OneNote.

I have a suggestion regarding the timer trigger behaviour. Regarding the three modes toggle/set/clear, the behaviour of the toggle trigger maxing out the "numbered" card (e.g. 0/100 -> 100/100) seems to be the same as the "Set" trigger, albeit toggle also allows it to jump back down to 0/100 as well.

I feel the "Set" trigger would intuitively be better as an +1 counter for this, allowing the Numbered card counter to increment by 1 for each set time elapsed. The use-case for this would be setting a goal of "Complete 30 minutes of 'Task A' 10 Times", setting the timer to 30 minutes and attaching a Numbered card to 0 of 10.

Keep up the great work!