Well, this is my 19th game posted on itch. Flying Saucers are more appropriate for Halloween than Christmas, so I am glad to get posted before Oct. 31st.
The game is modern 3D arcade style with roots in Space Invaders and Galaga. The player does not have to get to the end of the game to have the best weapons, but they may be limited in amount. The game is 20 levels of 4x4 square maps that the player must clear, with increasing difficulty for higher levels. With a modern computer, the frame rate is clamped to 33fps, otherwise it would exceed this substantially.
As I wrote the game and played it, I was glad to see emergent strategy of play that goes beyond Galaga. It was fun to develop!
The game is here on itch at this address:
https://guildcompounder.itch.io/ammo-vs-onslaught