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MPMB to FoundryVTT

Easily move your D&D characters to FoundryVTT · By BlackDragonBE

v1.0.2 can now be downloaded, embrace your multiclass characters!

A topic by BlackDragonBE created Oct 21, 2022 Views: 108
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(1 edit)

Yes, another version aleady!

The biggest new feature is the support for multi-class characters. In previous version, only the first class was detected and applied in the export. Moving forward, all classes should be detected and applied on the Foundry sheet.

Apart from that, I mostly did another round of bug hunting:

CHANGES

  • The export notification at the top now mentions the filename to look for

FIXES

  • Overall better handling of empty and unexpected fields
  • Fix the range of spells that target the caster themselves
  • Skip text lines for spells instead of showing warnings and adding them to the final spellsheet
  • Make sure character name doesn't contain illegal filename characters before saving it to a file (e.g. '/' or '?'), if it does, the created character will be saved as "[CLASSES]_[TIMESTAMP]"

KNOWN ISSUES

  • AC calculation is not correct if the armor and/or shield are not added in the equipment list in addition to the Armor section
  • AC calculation from passive effects like the Defense Fighting Style are not applied

Keep being awesome and may the dice be ever in your favor.