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Scene 3 review (brief)

A topic by sabata2 created Nov 02, 2022 Views: 1,082 Replies: 1
Viewing posts 1 to 2

All in all, a good update. Very well paced in terms of progression and difficulty. My only failures were soon after the "5 level checkpoints" and were due to not being entirely used to the new pace of the unlocks/being careless.

Starting at level 23, you can use "Rub" from 0 bar, and always gain enough points to get a new level before the bar maxes out. BUT it is *significantly slower* this way, while being a lot less "risky". Personally I abandoned the "Safe" method once I realized it would take ~3 minutes the safe way, but less than 1 with the newest unlock. So I'll have to say this is the best balanced Stage yet. I actually very much liked that point gain was "locked" with the first 2 options after a point, and had *NO* risk of failure.

I was quite disappointed that reaching Level 40 didn't unlock a Free Mode, or maintain my progress after "clearing" the game. I was actually expecting some kind of "finale" or "surprise unlock" upon reaching 40, not the "Good Job" that was there. XD

I think the audio was too frequent for my tastes. But I do recognize that female audio was *finally* added. So definite and big kudos there. And... that's about all I have to say in review of the newest Stage.

So I'll move on to things I'd like to see:

  • Continual play in Stage 3 once you reach level 40.
  • New unlock at level 40 in Stage 3, that starts with C, ends with M, and has "you" in the middle. So that the Blue Bar no longer acts as a game over, and instead "charges" said unlock.
  • After reaching level 40 or unlocking Free Mode, the option to position the damsel as if she "decided to continue sleeping". (We know she wakes at the end of Stage 2, but her lying down, eyes closed, a smile and maybe a few bottom lip bites or pursed lips [like when making the "oooh" sound and maybe an "aaah" expressly for the *current* last unlock]  would be fun and maintain the theme of the game, as well as provide implied consent if we have her keep her eyes open like exclusively for Level 1)

And that's really all I could ask for, as I'm fairly sure you're already working on "Free Mode", and probably figuring out exactly what was stopping you from fully integrating it into the prior binary. This is the best release so far Hayabusa! I know it also probably means that your work on this project expressly is coming to a close soon, but I look forward to what you create in the future.

Developer

Thanks again for the feedback! 

I had to hire a programmer at Godot because there was no way to get the game to run well in construct. Content loading time was endless and most of the time the game crashed before loading the menu. That is the reason why it is published separately.

"Free" mode is on the way, along with an "alternate" mode. This time I chose to end with a scene with the girl awake as this happened at the end of scene 2. After this will come the "extra" scenes which have no game objective other than touching and interacting.