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Nebula - Roguelite space shooter

A topic by JuTek created Nov 12, 2022 Views: 190
Viewing posts 1 to 1
(4 edits)

Hello everyone,

I have been working on a Nebula game from April this year and a demo is available for a past couple of months. 

https://jutek-pixel.itch.io/nebula

I am still working on balancing and adding new content to the game, so there is a chance to implement changes and new ideas. I have obviously spend tons of hours playing and testing Nebula so I think i have lost an objective view on a game-play already therefore I would like to ask for your help, comments, remarks literately any feedback will be welcome.  What I am curious about is  how the game play feel. Is it to easy or to hard at the begging, to few bullets or to many enemies. Should game be faster or maybe slower, levelling progress is to strong or too weak etc.? 

Thank you in advance for your support!

Dev.