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Your Only Move Is HUSTLE (Open Beta Version)

An online, turn-based fighting game and superpowered fight scene simulator. · By ivysly

I'm sure you've heard it enough already..

A topic by Lycus created Dec 03, 2022 Views: 672 Replies: 4
Viewing posts 1 to 3
(+2)(-4)

Cowboy is a little ridiculous, I mean basically all of his moves have frame advantage and he can air combo someone for 2/3 of their health, rendering the other fighter unable to do literally anything but watch it happen. Cowboys attacks should probably be slower, weaker, and overall less crazy. I'm not mad 'cause I suck, I've heard it from so many people.  Not to mention his gun, with crazy range that does 1/3 of somebody's health. Kind of a crazy character, definitely was the favorite from the creators out of the three. Please balance the game

(+2)

How much are you using DI?

(+1)(-2)

still figuring it out, isn't it  supposed to change the direction you get hit into?  If not could you explain it? Thanks.

(+2)

Yeah, the direction you point your DI in influences what direction you get knocked back on hit.

(-2)

Nah man. I see this game is perfectly balanced. And I'm definitely not winning every match I play. It's just not up to characters. The only one who needs to nerf is hover for wizard, because playing with him gets annoying when he goes up and flies and spams you at tye same time, but nothing else. All the other stuff is only up to your and opponent's predictability. I mean, everybody has fast attacks, but cowboy is not too fast. His fastest attacks are pommel, anklecutter, horizontal slash and lightning slash (outcluding grab). And all of them are closeranged, easy to predict, even lightning one, and parry it. I guess if you find some character incredibly fast, you should watch more for your frame advantage and stop doing actions with -. If you already do, I just can't understand the problem I never had tho.