Just what the title says.
I was wondering if somebody with a mac could "playtest" my Unity game before I publish it? In particular, I would like to know if it even opens on OSX, since I do not have easy access to a mac.
Cheers
_ pigrocket
Thank you. I posted a development build for mac on the download page.
https://pigrocket.itch.io/jumpland
Once I know it runs I can look into optimizing and decreasing the file size :)