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Your Only Move Is HUSTLE (Open Beta Version)

An online, turn-based fighting game and superpowered fight scene simulator. · By ivysly

list of thing i want to change.

A topic by MasTo created Dec 16, 2022 Views: 884 Replies: 7
Viewing posts 1 to 3
  • this is a list of things i want to change or add, feel free to add your own.

1: dummy bots, i think itll better if we add bots since playing with my self is kinda boring, but i dont wanna play online since am scared of annoying other players with my bad internet speed so i believe itll be a welcome addition.

2:tutorials:  i believe that tutorials like the ones in rivals of aether are very needed so new player can learn characters faster except of just using the cowboy (whos op btw),unrelated but i think we should either nerf the cowboy or buff the other ( the teleport is too op ).

4:more maps: i know every one else is asking for more characters but i believe if we also add more maps except of the big black box.

i also know that the game is still on beta so am just asking.

(+2)

1. Don't worry about your internet speed. The game is turn based so it mostly doesn't matter.

2. Tutorials would be great but idk how I'd do them, the game is pretty self explanatory already (what I would like is too be able to see the frame data in-game). 

3. Cowboy's tp has already been nerfed multiple times and I think it's already in a pretty good state since tp length makes it slower (and therefore, easier to punish or at least get an advantage).

the tp was just the first thing came to my mind, but ive seen others say that the cowboy is easy to master (unlike ninja and specificly wizard) and is easy to abuse and has easy to do combos, yes wizard and ninja are great but i see him as over used.

overused != overpowered

tru-dat

Deleted 266 days ago
(1 edit)

I'd like to add something to the list: Settings to adjust the multiplayer timers. First multiplayer experince I had was me and a friend thinking that we could make turns in between the things we were also doing- nope! 30 second timer! Which is great for public matches but maybe friends want to take a little time? Is that just me? Or is that already in and I missed it?

EDIT: Turns out this is already in, it only shows up with the other player joins the room. My mistake!

it's already in. when u create a match, after the opponent joins there are a lot of options for the match (such as stage length, gravity on/off, di on/off,...). Two of those options are "chess timer", and "match time" or something similar. What chess timer does is take the match time in seconds instead of minutes. By default it's on and with 30s for each player (but u get an extra 4 secs each turn)

Oh, that explains why I couldn't find it before, it only shows up when the other player joins! Thanks for pointing out my mistake!