Just put out my 2nd project, its pretty small but a fun little game. You play as a ship with a giant shield that you can throw to cut through enemies. While aiming, time slows down so you can be precise, and then the shield bounces off the walls which makes a pretty neat effect.
There are 5 levels with bunch of different room types, enemies, and mechanics. It gets pretty crazy towards the end. Let me know if anyone has any feedback or discovers any issue.