If you are trying to run the Windows version under Wine (like we did), note of the following if are having issues creating any Waifus:
The game’s game engine (Godot) respects the XDG base directory specification under Windows and will attempt to save the current game state at the path stored in the XDG_CONFIG_HOME environment variable even when running under Wine. That path is invalid under Windows/Wine, so saving fails but doesn’t display any visible error message.
To work around this, clear the value of XDG_CONFIG_HOME in the terminal or game runner before launching the game:
- Terminal: Launch as
XDG_CONFIG_HOME= wine WES_x64.exe
- Lutris: Right-click game → Configure → System options → Environment variables → Add – Key:
XDG_CONFIG_HOME
; Value: `` (no value)
A native Linux build would be appreciated as well and Godot probably supports that better than Windows anyways! In any case, thank you for the game @dev!
- Kuri