Intrinsic issues that will not likely be fixed:
- Adding more than ~6 enemies, or more than 3 player characters using the same visual style/ui design will cause issues as there simply isn't room for them. This is just intrinsic to the design and if you want more characters for your game you'll need to change the UI design, formation positions and/or game resolution etc to accommodate your needs.
Known and not yet fixed:
- Toggling fullscreen or losing window focus during a fight might cause the transition surface to lose its data and trigger a crash at the end of the fight.