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Bug Reports Sticky

A topic by SnaccPop Studios created Jan 17, 2023 Views: 1,028 Replies: 17
Viewing posts 1 to 12
Developer

Sleepy Time Jack is in active development and may have unintentional errors/bugs while in beta. In order for us to fix these issues, we need your help to figure out what's going on!

For your convenience, here's a form for you to fill out when reporting bugs:

Device & Manufacturing Year:
Operating System:
Game Version:
Bug:
Notes:

An example of a helpful bug report with a good amount of detail:

Device & Manufacturing Year: Samsung Galaxy Tab A Lite 2021
Operating System: Android 12
Game Version: 0.1
Bug: Game Closes Early
Notes: The application force closes out in about 5 minutes despite having the Sleep Timer set to 1 hour and doesn't play the good night dialogue. No other applications were running in the background at the time.

An example of a bug report that's hard for us to fix due to how vague it is:

Device & Manufacturing Year: windows laptop
Operating System: windows
Game Version: 0.1
Bug: no voice plays
Notes: jack stopped talking

Thank you in advance for your cooperation!

Device & Manufacturing Year: HP pc

Operating System: windows 10

Game Version: 0.2

Bug: "An exception has occurred" screen

Notes:   ([] is my name in my pc, i just replaced it with the [] brackets for this)

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

Exception: Sayer 'auto' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 36, in script call

  File "digidaki_functions.rpyc", line 98, in script call

  File "dial_array_lines.rpyc", line 80, in script

  File "C:\Users\[]\Downloads\sleepy-time-jack-windows(1)\SleepyTimeJack-0.2-win\renpy\ast.py", line 881, in execute

    who = eval_who(self.who, self.who_fast)

  File "C:\Users\[]\Downloads\sleepy-time-jack-windows(1)\SleepyTimeJack-0.2-win\renpy\ast.py", line 774, in eval_who

    raise Exception("Sayer '%s' is not defined." % who)

Exception: Sayer 'auto' is not defined.

Windows-10-10.0.22621 AMD64

Ren'Py 8.0.3.22090809

Sleepy Time Jack 0.2

Fri Feb 10 15:46:32 2023

[/code]

Developer(+1)

Thanks for catching that! Fixes are on its way now!

Device & Manufacturing Year:  ASUSTeK COMPUTER Year- approximately 2020-2021?
Operating system: Windows 11
Game Version: 0.3
Bug: every dialogue option causes a sudden error to pop up
Notes: here's the traceback for one instance- hopefully this can help I figured better to just give one not multiple tracebacks. I even fiddled about, cleared up any other instances of old demos and redownloaded to try fixing.

traceback-
I'm sorry, but an uncaught exception occurred.

While running game code:

Exception: The say screen (or show_function) must return a Text object.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "C:\Users\lokim\OneDrive\Desktop\SleepyTimeJack-0.3-win\renpy\bootstrap.py", line 277, in bootstrap

    renpy.main.main()

  File "C:\Users\lokim\OneDrive\Desktop\SleepyTimeJack-0.3-win\renpy\main.py", line 660, in main

    run(restart)

  File "C:\Users\lokim\OneDrive\Desktop\SleepyTimeJack-0.3-win\renpy\main.py", line 146, in run

    renpy.execution.run_context(True)

  File "C:\Users\lokim\OneDrive\Desktop\SleepyTimeJack-0.3-win\renpy\execution.py", line 938, in run_context

    context.run()

  File "script.rpyc", line 159, in script

  File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 441, in raise_

  File "script.rpyc", line 159, in script

  File "C:\Users\lokim\OneDrive\Desktop\SleepyTimeJack-0.3-win\renpy\ast.py", line 921, in execute

    renpy.exports.say(who, what, *args, **kwargs)

  File "C:\Users\lokim\OneDrive\Desktop\SleepyTimeJack-0.3-win\renpy\exports.py", line 1373, in say

    who(what, *args, **kwargs)

  File "C:\Users\lokim\OneDrive\Desktop\SleepyTimeJack-0.3-win\renpy\character.py", line 1266, in __call__

    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)

  File "C:\Users\lokim\OneDrive\Desktop\SleepyTimeJack-0.3-win\renpy\character.py", line 927, in do_display

    display_say(who,

  File "C:\Users\lokim\OneDrive\Desktop\SleepyTimeJack-0.3-win\renpy\character.py", line 624, in display_say

    raise Exception("The say screen (or show_function) must return a Text object.")

Exception: The say screen (or show_function) must return a Text object.

Windows-10-10.0.22621 AMD64

Ren'Py 8.0.3.22090809

Sleepy Time Jack 0.3

Wed Apr 19 12:58:04 2023

Device & Manufacturing Year: Microsoft Surface Pro 8 of 2022
Operating System: Windows 11
Game Version: Beta 0.3
Bug: [Shown as the image attached below] 
Notes: The starting is fine but when I clicked into the game, this page kept jumping out even though I clicked the 'ignore' button,
I have re-downloaded the ZIP file twice, which still shows as this. 
The censored part is my name,
thank you for your hard work, patience, and time ^^ 

Device and Manufacturing year: Revvl 6 2022

Operating system: Android 12

Game version: Beta 0.3

Bug: (Image Below) starting the game is fine. As soon as I press start and Jack appears, this error pops up.


Device & Manufacturing Year: Predator-Helios-300
Operating System: Windows 11 Home
Game Version: 0.3
Bug: This error appears as soon as "start" is selected:

I'm sorry, but an uncaught exception occurred.
While running game code:
Exception: The say screen (or show_function) must return a Text object.
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "script.rpyc", line 153, in script
  File "D:\Non Steam Games\sleepy-time-jack-win\SleepyTimeJack-0.3-win\renpy\ast.py", line 921, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "D:\Non Steam Games\sleepy-time-jack-win\SleepyTimeJack-0.3-win\renpy\exports.py", line 1373, in say
    who(what, *args, **kwargs)
  File "D:\Non Steam Games\sleepy-time-jack-win\SleepyTimeJack-0.3-win\renpy\character.py", line 1266, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "D:\Non Steam Games\sleepy-time-jack-win\SleepyTimeJack-0.3-win\renpy\character.py", line 927, in do_display
    display_say(who,
  File "D:\Non Steam Games\sleepy-time-jack-win\SleepyTimeJack-0.3-win\renpy\character.py", line 624, in display_say
    raise Exception("The say screen (or show_function) must return a Text object.")
Exception: The say screen (or show_function) must return a Text object.
Windows-10-10.0.22621 AMD64
Ren'Py 8.0.3.22090809
Sleepy Time Jack 0.3
Wed Apr 19 15:35:42 2023
```
Deleted post
Developer

This is an unusual error that we'll try to investigate to the best of our ability. Is it possible if you can try to recreate the glitch and tell us the exact steps you took to activate it?

Deleted post
Developer

Hello Straden, we're interested in knowing if you still encounter this graphical error in Version 0.32 of Sleepy Time Jack. We may have a theory about the cause of the glitches (possible outdated graphics drivers on your device), but we wanted to know if these issues have been resolved.

Deleted post

Device and Manufacturing year:  Aegis SE 10sI-209US (Year Unknown, i believe it is 2022)

Operating system: Windows 11

Game version: Beta 0.3

Bug: I Booted up the game, and as soon as i press start, there is a error message-[Image below showing a example]


Device & Manufacturing Year: Samsung Galaxy S10e 2019

Operating System: Android 12

Game Version: 0.3

Bug: Cannot Progress Past Birthday Selection Screen

Notes: After pressing "Okay" after selecting a birthday, an error comes up stating "An Exception Has Occurred while running game code. Exception: The say screen (or show_function) must return a Text Object." Copy of the error screen is included.

Developer

Hi ChickieDee, thanks for filing your report. Do you remember if you updated the game from an older version? If possible, try to go into the Preferences screen and select the Kinto font option. You may switch back to Rimouski afterwards. 


If this fix does not work for you, please let us know and we'll try to issue a fix in a future update.

Device & Manufacturing Year: Samsung Note 20 Ultra 2020

Operating System: Android

Game Version: 0.32

Bug: After entering my birthday a window saying uncaught exception had occurred and it won't go away

Notes: this is what I copied from it.

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

Exception: The say screen (or show_function) must return a Text object.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 13, in script call

  File "script.rpyc", line 177, in script

  File "renpy/ast.py", line 921, in execute

  File "renpy/exports.py", line 1373, in say

  File "renpy/character.py", line 1266, in __call__

  File "renpy/character.py", line 927, in do_display

  File "renpy/character.py", line 624, in display_say

Exception: The say screen (or show_function) must return a Text object.

[/code]

Device & Manufacturing Year: Mouse computer G-Tune TD-G 2021

Operating System: windows 11

Game Version: 0.33

Bug: Game menu not open

Notes: The application started, game menu is not displayed.

Only music plays. No errors are displayed. So, I copied log text.

Sat May 20 22:27:21 2023

Windows-10-10.0.22621

Ren'Py 8.0.3.22090809

Bootstrap to the start of init.init took 0.03s

Early init took 0.00s

Loader init took 0.01s

Loading error handling took 0.02s

Loading script took 0.07s

Loading save slot metadata. took 0.00s

Loading persistent took 0.00s

Faled to initialize steam: Exception('Init returned false.')

Set script version to: (8, 0, 3)

Running init code took 0.10s

Loading analysis data took 0.01s

Analyze and compile ATL took 0.00s

Index archives took 0.00s

Dump and make backups. took 0.00s

Cleaning cache took 0.00s

Making clean stores took 0.00s

Initial gc. took 0.01s

DPI scale factor: 1.000000

nvdrs: Loaded, about to disable thread optimizations.

nvdrs: Disabled thread optimizations.

Creating interface object took 0.25s

Cleaning stores took 0.00s

Init translation took 0.02s

Build styles took 0.00s

Load screen analysis took 0.00s

Analyze screens took 0.01s

Save screen analysis took 0.01s

Prepare screens took 0.03s

Save pyanalysis. took 0.00s

Save bytecode. took 0.00s

Running _start took 0.00s

Performance test:

Interface start took 0.05s

Initializing gl2 renderer:

primary display bounds: (0, 0, 1920, 1080)

swap interval: 1 frames

Windowed mode.

Vendor: "b'NVIDIA Corporation'"

Renderer: b'NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2'

Version: b'4.6.0 NVIDIA 531.61'

Display Info: None

Screen sizes: virtual=(1920, 1080) physical=(1739, 978) drawable=(1739, 978)

Maximum texture size: 4096x4096


Device & Manufacturing Year: HP Desktop Slim 2021

Operating System: Windows 10

Game Version: 0.38 

Bug: Halloween Greeting Appearing On The Wrong Date

Notes: Not sure if this should go under bug reports as its not an error code. Or a crash or anything like that. More so its that i believe someone might of put in August 31st in the files accidentally instead of October 31st to trigger his Halloween Greeting. 

(I went to bed around 3 am- as its rather normal for me, so I usually get the greeting most get that night instead.)

 Was greeted to a "Halloween" greeting. I don't have a screenshot of this, although one could be provided.... just  genuinely don't want to ruin the surprise of his greeting for anyone. Rather sure its not a bug or issue with my device's time either.  As its the same on any device i use.  (Desktop/Android Tablet/Laptop).