Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

NoP: FrontLines

A game based off of the wonderful Sci-fi web novel bu U/SpacePaladin15 on reddit · By WanderingBlobStudios

General Bugs Locked

A topic by WanderingBlobStudios created Jan 21, 2023 Views: 189 Replies: 5
This topic was locked by WanderingBlobStudios Jan 22, 2023

better bug tracker devised

Viewing posts 1 to 7
Developer

post all found bugs here

So for general bugs I've noticed on a few "buildings" primarily the three at the far left of the upper area, you can walk into the side and get the player stuck, but still back up to free oneself. and the section located below spawn near the right entrance of the "hallway" that you stated does not go transparent when the player walks behind it also stops the player from being able to move left or right on occasion. another spot that causes players to get kind of stuck is down the right hallway, the lower walls in the lower "hallway" can cause the player to get stuck. feel like I should mention this is done by holding down the movement key into the surface and then pressing another key to strafe across the wall while moving into it.

I'm not sure if this is a bug but the AI can be used to shoot other AIs and kill them. so strafing and running around them to get them to kill themselves apears to be the best way to kill them.

 Other than that game appears to be stable. Did notice windows firewall does not want to allow game to launch but gave permission anyway and this caused no further problems.  looking forward to seeing what you do with this!

I noticed that if you click on your character you can actually damage yourself with your own bullets.

(1 edit)

if you just smush yourself against Kasim, the ai breaks and he just stands there

while running and hugging a wall i frequently got stuck. try to make the connect the different (sections? idk) at the same Hight.

not able to see bullets was the biggest problem imo

(1 edit)

For 0.0.2 -

Enemies can sometimes Walk through / Get Pushed into Walls
The Audio for Walking that Plays from the Enemies Plays Everywhere | Probably not a Bug, 
The Keybinds for Respawning Enemies / Reloading map no Longer work | Not Certain if that's intentional however

[EDIT - On an Unrelated note 
Maybe make a Post detailing what you're planning on Adding,
And an Official Post for General Feedback] 

Developer

DO NOT USE THIS POST ANYMORE OR CREATE INDIVIDUAL TOPICS FOR BUGS PLEASE POST ALL BUGS IN THE BUG TRACKER

Developer locked this topic