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I Wanna Lockpick

A strange puzzle game about matching colored keys and doors. · By LAWatson

I recommend adding error and/or percent numbers. these would be cool

A topic by ScapFrog24 created Feb 25, 2023 Views: 332 Replies: 4
Viewing posts 1 to 4

the title speaks for itself. i have no idea how this could work but it would be cool. also 4d has always interested me and 4d numbers would be cool. I am aware that you are basically done with the puzzles but still thought I would put it out there anyways.

(1 edit)

Could you add a little more explanation?

I reckon any properties that infinity or NAN might have are pretty covered by the star key in world 7.

If you've beaten world 11, I guess you're referring to quarternions? Not sure how easy to make puzzles with they would be...

There's a different lock/key game coming out that will have percentage doors, but I don't know how remainders will be handled.

Here I go, explaining what I thought you were talking about instead of waiting patiently...

also fractals. youre good because i have no idea how this could work.

Okay, so technically a fractal is any shape of non-integer dimension, but assuming you're going for the more well-known definition of infinitely self-containing...

Whenever you destroy a Fractal Door that still has copies left, instead of simply reforming into the same door it was before, it reforms into a Combo Door that contains multiple of the door it was before, with that amount being whatever its spend cost was originally; its spend color remains the same as it was before. If it was a 2 Purple Door, it reforms into a Combo Door with two locks, both of which are 2 Purple, and its spend color is also purple. Destroy that door, and it reforms into a Combo Door with two copies of that door, for a total of four 2 Purple locks (it reforms with two copies, not four, because its spend cost was 2 originally). Destroy a 3 White Door that's Fractal, and it becomes a Combo Door containing three 3 White locks, and destroying it again will increase that to nine 3 White locks. Destroy a Fractal Combo Door with a 4 Red lock and a -1 Blue lock, the door now has three of each of those locks. Destroy a Fractal Combo Door with a 5 Black lock and a -5 Orange lock, and the amount of locks is multiplied by zero so now it's a Lockless Door. Destroy a -2 Green Door, and the amount of locks is multiplied by -2, so now it's a Combo Door with two positive 2 Green locks. I'm not sure how the count of locks turns out once Blast Doors get involved...

NaNx doors seem like an interesting concept. The way I envision them is that if you use a master key while you have NaN of them, the door gets NaNx copies, and it's either completely impossible to open, or when it's opened it stays at NaNx copies. The only problem is how you'd un-NaN the doors so you can open them again.