Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
0

Because We're Here (Act I) - WW1-Inspired Otome Visual Novel

A topic by Studio Elfriede created Aug 02, 2018 Views: 439
Viewing posts 1 to 1
(2 edits)

https://studio-elfriede.itch.io/because-were-here

Stagger through the First Lassallian War and find love amongst doomed youth. Because We're Here is a plot-driven otome visual novel in an unforgiving WW1-inspired setting. Don't worry - it'll all be over by Christmas.

~~~~

1915, Wesslinger National Calendar. The Great War rages on.

As neurotic Postal Corps volunteer Elfriede Rauss, you walk the trenches with the men of a lost generation. And amidst the chaos and brutality of the front lines, you encounter an obstacle that you are absolutely and categorically not prepared for: love.

However. Love can be a difficult thing to hold on to at the best of times. And these are not the best of times...

~~~~

Rich, Narrative-Driven Experience - Act I sets in motion a twisting trench opera of conflicted loyalties and life-changing decisions. The events of the first act are brought to life by 18 pieces of original CG artwork.

Diverse Array of Bachelors - Pick your love interest from a large and varied cast, spanning childhood friends, aristocrats, corporals and cowards. Act I introduces 11 main characters; Act II introduces an additional 8. (A total of 16 are available as love interests.)

Intricate WW1-Inspired Setting - Investigate a grave turning point in the continent’s history as you journey across the towns and battlefronts of the First Lassallian War.

Battle of Wits System - Argumentative boss battles that pit your emotional literacy and persuasive power against enemies and allies alike.

Estimated playthrough time for Act I (Never Such Innocence) is roughly 3 hours.

Act I is a significantly-updated version of the early WIP demos from 2015 and 2016.