Working on what I hope to be a fairly straight forward 8-bit styled roguelike with room based maps and quest driven progression.
I probably won't enter the final game in the comp because I don't enjoy entering my work for judging. However I want to play along and try and get this game done.
Day 1 was just normal foundational stuff as you can see from the gif. Day 2 will likely be similar but hoping from Day 3 I can start getting into some interesting features.