Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Pixel Fx Designer

Design pixelart effects and render them to .png sprite sheets or .gifs · By CodeManu

Repetition Bug in v1.1.3

A topic by creativespore created Aug 06, 2018 Views: 320 Replies: 3
Viewing posts 1 to 4

Hi there!

I think there is a bug in the new version. I found it in the fire particle demo. It looks like the particle is reborn when it is about to die.

It looks it happens only when you load a particle from the examples, but it doesn't happen if you create a new particle system.

Fire particle in v1.1.3

Fire particles in v1.1.2


Set MidLife and Death Emit to none. Is aminor bug that the loaded examples have that set to 0 instead none, so makes the particles enter in a loop  so never dies.

Just set to "none" in both sliders. This sliders makes on die create another from emiter X.

Thanks for the solution. I will try that.

Developer

It's fixed now in v1.1.4, coming soon :)