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Outpost 5

A free to download rules light sci-fi rpg · By Nameless Designer

Power and Vehicle Range

A topic by skeolan created Mar 14, 2023 Views: 111 Replies: 2
Viewing posts 1 to 3

Hi there! I'm back :)

A. Is it intended that the larger vehicles are drastically more power-efficient than smaller ones? For 1 Power, I can move in any of the following ways (assuming I have all three in the garage):

  1. Quad Bike with 1 person and 10 storage up to 10 squares (If 1 person = 10 storage, let's call this 200 "transport units")
  2. Lunar Roving Buggy with 4 people and 20 storage up to 20 squares (1200 "transport units")
  3. Small Shuttle with 8 people and 100 storage up to 40 squares (7200 "transport units")

It seems like burning a unit of Power to send someone out alone on the Quad Bike would feel like a bit of a waste compared to waiting for the Small Shuttle to come back into the hangar so I could take more people, farther, for the same 1 unit of Power. Am I missing something?

B. Do vehicles need to carry their own Power to activate on turns where they're out in the field, or do I 'beam' them power from the Outpost somehow? e.g. if I drive my Buggy 10 squares away from the base on turn 1, can I spend Power from the base, or only from the Buggy's "local" storage, in order to power it again for Turn 2?

Developer

Hey Skeolan, in answer to your questions.

The intent was to limit vehicle ranges (quad bikes shorter/flying vehicles longer) and to ease the amount of maths a minimum 1 power was used per trip per vehicle. If playtest feedback suggests this requires balancing (to consider smaller vehicles draw less power) then you could adjust this to half or quarter usage for smaller vehicles.

Secondly, vehicles have a travel limit which is their range so they should expect to be ‘out’ and ‘back’ (APC range is 40 so 20 out and 20 back) if they didn’t take any additional power. However, if you want them to stay out longer than you can assume that they have used some of the vehicle capacity to take portable vehicle batteries in advance or something to that affect (i.e. reduce the outposts power to reflect this).

This is a good example of where the referee needs to make some ‘rulings’. Hope this helps.

It does -- thanks!